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Post by BEATRIX on Oct 22, 2012 10:18:37 GMT -5
GENERAL BEATRIX BATTLE STATS [atrb=border,0,true] Battles Fought: 0 Victories: 0 Defeats: 0 Level: 1 Health: 50 Elemental Alignment: Holy Save the Queen, magic item A powerful weapon, Save the Queen boosts Beatrix's melee damage. At level one it will provide 1 bonus damage to all of Beatrix's physical damage. At every 3 levels this damage will increase by 1, to a maximum of 5 bonus damage. The levels refer to Beatrix's own level.
duration: passive Trance: Seiken, signature ability Upon falling below 25% of her HP, Beatrix enters Trance as a free action. This is not a choice, if Trance: Seiken is in her command deck and she is below 25% hp then she must enter her trance.
While in trance Beatrix's damage is increased by 20%. All of her attacks, spells, and ablities deal holy damage instead of what they would normally deal.
duration: two posts, cool down: once per thread, command slots: two |
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Post by BEATRIX on Oct 22, 2012 10:18:59 GMT -5
GENERAL BEATRIX STOCKED ABILITIES [atrb=border,0,true][atrb=cellSpacing,0,true] physical | Holystrike, active Inflicts 10 HP Holy damage to a single adversary.
Cooldown: 2 Command Slots: 1. | [atrb=border,0,true][atrb=cellSpacing,0,true] defensive | Counter, passive Doubles the base damage of your first attack immediately after suffering damage from an opponent.
Command Slots: 1. Guard, active The defense of the user is increased by 50%, however their strength is reduced by the same amount. Lasts until it is deactivated by the user.
Cooldown: 3 Command Slots: 1. Taunt, active Enrage an enemy to the point it will only target the user specifically for 2 posts.
Cooldown: 3 Command Slots: 1. Reciprocate, passive When exiting Guard, you immediately inflict the damage suffered whilst in Guard to a single foe. This damage is not reduced by the effects of Guard.
Command Slots: 2. | [atrb=border,0,true][atrb=cellSpacing,0,true] black magic | ability ability ability | [atrb=border,0,true][atrb=cellSpacing,0,true] white magic | Cure, active A basic healing spell that heals for 10 HP damage.
Cooldown: 1 Command Slots: 1. Cura, active A healing spell that heals 15 HP to a single target and 10 HP to the rest of your party.
Cooldown: 2 Command Slots: 1. | [atrb=border,0,true][atrb=cellSpacing,0,true] time magic | ability ability ability | [atrb=border,0,true][atrb=cellSpacing,0,true] green magic | ability ability ability | [atrb=border,0,true][atrb=cellSpacing,0,true] arcane magic | ability ability ability |
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Post by BEATRIX on Oct 22, 2012 10:19:31 GMT -5
reserved for airship/summon/pet
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Post by BEATRIX on Oct 22, 2012 10:19:46 GMT -5
reserved for airship/summon/pet
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Post by BEATRIX on Oct 29, 2012 21:52:37 GMT -5
reserved for airship/summon/pet
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