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Post by Chaya Lasari on Apr 29, 2012 20:20:19 GMT -5
Chaya Lasari
BATTLE STATS
[img*]put an image here maybe[/img*] Total Fights: 0 Fights Won: 0 Fights Lost: 0
Level: 0
ARSENAL
Lasari Staff - That's the name of her staff. She used it to summon various creatures to do her bidding, but now she just uses it to use magic that she 'remembers' along the way.
MAGIC ITEM
-locked-
ELEMENTAL ALIGNMENT
Neutral
INVENTORY
-
SIGNATURE ABILITY
-locked-
SUB-ABILITY
-locked-
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Post by Chaya Lasari on Apr 29, 2012 20:20:44 GMT -5
AIRSHIP NAME
AIRSHIP STATS
[img*]put an image here maybe[/img*]
Total Fights: a number Fights Won: a number Fights Lost: a number
Class: airship class Integrity: number of integrity points
EQUIPMENT
The equipment your airship currently has installed; basically, everything you've purchased in the Vital Equipment subcategory.
PURCHASE LOGS
A complete list of all upgrades purchased. Also an aggregate list of how much gil you've spent on your airship. Remember to include even obsolete upgrades.
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Post by Chaya Lasari on Apr 29, 2012 20:21:04 GMT -5
SUMMON NAME
SUMMON STATS
[img*]put an image here maybe[/img*]
Total Fights: a number Fights Won: a number Fights Lost: a number
LINK
Any information on why your summoned creature is connected to your character. Include a brief blurb on history if possible.
ATTRIBUTES
Stat upgrades purchased for your summoned character should be listed here.
ABILITIES
All of the stocked abilities that belong to your summoned creature. The regular requirements for abilities also apply to summons.
SIGNATURE ABILITY
Your summoned character's Limit Break. This ability is unique to them, and is available by default. Please be sure to have it approved in the approval board before using it.
SUB-ABILITY
A weaker version or component of your summoned character's Signature Ability, a Sub-Ability is also unique to a character and also needs to be approved before use.
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Post by Chaya Lasari on Apr 29, 2012 20:25:13 GMT -5
Chaya Lasari
STOCKED ABILITIES
[img*]put an image here maybe. You receive five free abilities upon character creation, however it CANNOT be an Arcane and if it has requirements you must meet these as well.[/img*] BLACK MAGIC- Runic Focus - Increases the damage dealt by all black magic spells by 30%.
- Vengeance - Decreases the cooldown of all black magic spells by one post.
[/color][/blockquote] TIME MAGIC- Boon - Increases the post duration of all buffs to your allied party by two posts.
- Haste - A simple spell that increases the attack speed of a single allied target, allowing for three actions every second turn, and lasts 4 posts - 2 post cooldown
[/color][/blockquote] GREEN MAGIC- Jinx - Increases the post duration of all debuffs on the enemy party for two posts.
[/color][/blockquote]
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